SkarnerSkarner is especially dangerous when inside Crystal SpireCrystal Spire zones his team controls. Try to capture them ahead of time if a fight may break out around them.
SkarnerSkarner is a durable, speedy bruiser, excelling at chasing and locking down targets and dealing consistent hybrid damage. His kit best serves him in the jungle, offering fast clear times and effective ganks.
Keep in mind that Skarner'sSkarner'smovement speed bonus will only persist for as long as the shield remains. If the shield is broken before the duration ends, the bonus will still be lost.
For these reasons, use the additional mobility the shield provides to avoid skill shots or spells that may break the shield.
FractureFracture is Skarner'sSkarner's only true ranged ability that strikes in a line, dealing damage to all enemies it hits. It will also apply a debuff on the targets, slowing them by a percentage and causing your next auto-attack to stun them.
Skarner'sSkarner'sImpaleImpale is his trademark ability, suppressing an enemy target while allowing SkarnerSkarner to freely move them around.
ImpaleImpale has unmatched utility when ganking, engaging, disengaging, or saving targets.
Using ImpaleImpale during a gank will allow you to pull your victim further away from their turret, giving your friendly laner more time to engage them, and yourself more space to slow and damage them over.
While having a short cast range, ImpaleImpale is not blocked by terrain, and this makes SkarnerSkarner capable of dragging enemy champions directly through any terrain after it connects. For example, if an enemy champion is standing above the dragon pit and close enough to the ledge (such as if they are attempting a steal), SkarnerSkarner can cast ImpaleImpale on the enemy champion above, then drag them into the pit with him. This tactic can also be done in certain areas of the jungle where the walls are thinnest to accommodate the skill's short range.
When falling back, grabbing strong enemy initiators such as Amumu or GalioGalio early and pulling them further away from your team will put them out of position and make their strong ultimates ineffective, saving them from a hard engagement.
ImpaleImpale drags the opponent directly behind SkarnerSkarner. You can turn around just before its duration ends to flip the enemy to the other side of his character model, further increasing the distance you displace them.
As a hybrid champion, SkarnerSkarner has strong attack damage and ability power scalings on his abilities. Depending on what you build, you could deal heavy physical damage or a nearly 50/50 mix of physical and magic damage.
Randuin's Omen provides Health, Armor, and damage reduction from critical strikes. It also gives an attack speed reduction to an enemy that auto-attacks you and a powerful AoE slow. If an AD Carry is the biggest threat on the enemy team, Randuin's Omen will aid greatly in keeping you alive as it can greatly reduce the amount of damage received from their auto-attacks.
Righteous GloryRighteous Glory grants Health as well as Mana to resolve some mana problems. It can grant a massive movement speed increase for yourself and your team. If your team lacks initiation, it would be recommended to build this item as it allows you to easily pick off an enemy champion through usage of ImpaleImpale.
Dead Man's PlateDead Man's Plate is an excellent item on SkarnerSkarner. It grants heavy defensive stats at a fairly reasonable price, but the movement speed passive on this item is invaluable to SkarnerSkarner no matter the situation though. This item allows SkarnerSkarner to chase better, flee better, and arrive to fights right on time. If you are to purchase at the minimum one defensive item, Dead Man's PlateDead Man's Plate should often be a go-to choice.
Frozen HeartFrozen Heart is another strong armor item on SkarnerSkarner. He greatly values the cooldown reduction and armor on this item. Additionally, the mana is useful to allow Skarner to cast spells carefree of his mana.
Mercury's TreadsMercury's Treads are a great purchase when faced with several instances of hard CC on the enemy team. When faced with an early magic damage threat, these are also suggested.
Ninja TabiNinja Tabi should be purchased early against teams who are purely physical damage, as often you will need as much armor as possible to survive. The damage reduction against auto-attacks also improves your jungle sustain and brings an AD Carry's damage down noticeable.
In the modern jungle, SkarnerSkarner is very versatile, able to perform many different roles based upon his item selection and playstyle.
BloodrazorBloodrazor is a situational item on SkarnerSkarner if he wants/has to fight other fighters or tanks. However, because Crystal Slash'sCrystal Slash's damage is based entirely on his own attack damage it is generally more optimal to purchase cooldown reduction and attack damage when building offensively.
CinderhulkCinderhulk is another choice for SkarnerSkarner. The Immolate passive speeds up your clear and the bonus HP scales your tankiness throughout a game. In an average game, CinderhulkCinderhulk is the enchantment you should most likely purchase.